Unreal Engine – Open World Landscapes

Unreal Engine – Open World Landscapes
English | Size: 13.4GB
Category: Tutorial


In this game design course, you’ll learn how to use Unreal Engine 4’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in “Legend of Zelda: Breath of the Wild.” Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!

This course contains over 110 fun to follow video lessons. You’ll learn how to:

Download, install, and setup a project in Unreal Engine 4

Create a new landscape

Import existing (real world!) landscapes

Stitch together multiple landscapes to create massive open worlds

Sculpt mountains, valleys, plateaus, and caves

Paint landscape surfaces with mud, grass, rock, or snow textures

Spawn different visual and audio effects based on the surface type a character is traveling upon

Populate a landscape with grass, flower, bush, or tree foliage

Populate a landscape with road, fence, and river splines

Create a day / night cycle

Add fog & God rays

Visually profile and debug your landscape’s performance

And more!

With the knowledge gained in these video lessons, you will have the necessary skills to start building your OWN open world environments!
Who this course is for:

Beginner Game Designers interested in creating open world games
Beginner Level Artists interested in crafting realistic outdoor environments
Beginners looking to expand their knowledge of Level Design
Beginners looking to expand their knowledge of Unreal Engine 4’s tool sets (Landscape & Foliage Tools especially)

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