Udemy – Learn to Make a 3D Action Game with Godot – Single-minded Ryan

Udemy – Learn to Make a 3D Action Game with Godot – Single-minded Ryan
English | Tutorial | Size: 3.7GB

Make your first Godot 3D game with good-looking game asset!

Hello, I’m Single-minded Ryan.

In this course, we are going to make a 3D action game with Godot. In the game you will control Andie, our little adventurer, to explore an ancient world. You’ll need to defeat the enemies and collect enough coins to enable the portal at the end stage to finish the game.

Godot is a beginner-friendly and highly efficient game engine, its refined and intuitive workflow can save us a lot of time and effort, and I also believe Godot can achieve high-quality game graphics.

My goal is to create a visual-oriented course to show you the potential of Godot.

I want to combine the intuitive workflow with production-level graphics, to immerse you in the experience where you feel like you are making a real game from scratch.

This course comes with a production-level game asset package, including high-quality characters with high-resolution textures, materials, animations, environment models, a pre-constructed level, and a bundle of VFX.

(sound & music not included at the moment)

Along the course, you are going to learn everything you need to make your own game, from how to code in GDScript, how to control the characters, create enemy AI, control the animations and VFX, design the game level, create the game UI, all the way to how to compile your game to EXE files.

I will try to focus on every detail, but at the same time, it would be great if you have some basic experience with some programming language. You don’t necessarily need to know anything about GDScript, but it helps if you understand some general programming ideas such as how variables and functions work.

By the end of this course, you will have a 3D action game that you can show off to your friends.

Please enroll today, I’m looking forward to seeing you in the course.

At the end of this course, you will be able to do things like:

Customize Godot’s settings for your game and your workflow

Code in GDScript, which is Godot’s built-in programming language

Code basic character movement, attack, and dodge abilities

Create an attack combo system

Use Godot’s input system

Control animations with AnimationPlayer node

How to communicate from the animations to the script

Create animations to move and rotate objects

Control material effect with GDScript and animation

Control VFX via GDScript

Create Enemy AI with Godot’s Navigation System

Control Enemy’s behaviors like spawn and dead

Use a state pattern to control the Player and the Enemy’s status

Create a health & damage system

Create a health pick-up

Create a coin-collecting system

Create a Game logic manager

Design the Game Level

Create 3D text UI

How to load and reset game scenes

Create a main menu and game menu with the Godot UI system

How to create buttons and control button functions with GDScript

How to export the game project into EXE files

Please NOTE that this course DOES NOT contain any sound and music assets at the moment.

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