Udemy – Create realistic game Cactus Optimized with Speedtree by Lucas Anton-Gomez

Udemy – Create realistic game Cactus Optimized with Speedtree by Lucas Anton-Gomez
English | Tutorial | Size: 1.3GB


Mastering Procedural Cactus Creation: Beginner to Advanced Techniques for Environmental Artists

Dive into a comprehensive learning experience with this course, featuring 1 hour and 33 minutes of content designed to equip both beginners and advanced environmental artists with the skills to master procedural cactus creation. Whether you’re just starting out with SpeedTree or seeking to refine your expertise, this course caters to all skill levels.
Throughout the course, you’ll embark on a journey to create stunningly realistic cactus, complete with three levels of detail (LOD) and adding vertex colors. Delve into the art of crafting your own textures using available images from Google or your own camera, we will learn how to mask leaves, generating base colors, opacity masks, and normal maps to infuse your creations with personalized textures.
Explore a lot of SpeedTree techniques, including innovative applications of the displacement tool, curve modifications, and segment optimization strategies to strike the perfect balance between polygon count reduction and maintaining top-notch quality.
Cap off your learning journey with invaluable insights into exporting your creations with optimal SpeedTree settings and seamlessly integrating them into Unreal Engine environments. Discover how to tweak appearances and fine-tune LODs to ensure a flawless performance without compromising visual fidelity.
By the end of this course, you’ll emerge equipped with the knowledge and skills to create breathtaking cactus assets that seamlessly blend into your game environments, setting you on the path to becoming a proficient environmental artist

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RAPIDGATOR:
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ALFAFILE:
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alfafile.net/file/AckRW/Udemy%20-%20Create%20realistic%20game%20Cactus%20Optimized%20with%20Speedtree%20by%20Lucas%20Anton-Gomez.part2.rar
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