The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel

The Gnomon Workshop – Creating Environment Concept Art for Games – Asim A. Steckel
English | Tutorial | Size: 1.3GB


Creating and developing production art for games demands not only a deep understanding of the needs and goals of other departments in a game studio but also the consciousness and knowledge of technical restrictions. This 3-hour workshop covers these essential topics in a real game-dev context to share with you how you can visually communicate ideas with other departments in a studio while also understanding their needs and limitations.

Buy Long-term Premium Accounts To Support Me & Max Speed


RAPIDGATOR
rapidgator.net/file/3e9851b66824d472d90bb7981ca262a2/Creating_Environment_Concept_Art_for_Games_-_Asim_A._Steckel.part1.rar.html
rapidgator.net/file/c327b445f80a23092afc13bbbe5d4dc2/Creating_Environment_Concept_Art_for_Games_-_Asim_A._Steckel.part2.rar.html

NITROFLARE
nitroflare.com/view/EAE782C3D3F881A/Creating_Environment_Concept_Art_for_Games_-_Asim_A._Steckel.part1.rar
nitroflare.com/view/CAB7AC457542460/Creating_Environment_Concept_Art_for_Games_-_Asim_A._Steckel.part2.rar

If any links die or problem unrar, send request to goo.gl/aUHSZc

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.