Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby

Gnomon – Creating Procedural Environments in Gaea and Houdini (2020) with Rasha Shalaby
English | Size: 7.4GB
Category: Tutorial


The procedural nature of Gaea by Quadspinner empowers 3D artists and matte painters to craft impressive and realistic environments with its powerful tools. Incorporating Gaea into a Houdini workflow, Rasha Shalaby – an Environment Artist and Matte Painter with over 20 years of experience in VFX for film, TV, and game cinematics – uncovers how to create terrain assets such as icy cliffs and rocky terrains that are usually harder to achieve through height-field simulations alone.

Gumroad – Houdini Tutorial Procedural Level Design in UE4

Gumroad – Houdini Tutorial Procedural Level Design in UE4
English | Size: 8.4GB
Category: Tutorial


From start to finish we create a procedural level generation tool in Houdini and deploy the finished asset into Unreal Engine 4 using the powerful Houdini Engine!

Skillshare – Houdini Tech Art – Vertex Density Heatmap

Skillshare – Houdini Tech Art – Vertex Density Heatmap
English | Size: 825.9MB
Category: 3D


This course is a Houdini Only course. In this course you will learn how to create a Vertex Density Heatmap, which is a simple tool to visualize the Vertex Count of a mesh, and can be used to help optimize a mesh, or for motion design purposes.

Gumroad – Houdini – Procedural Sci-Fi sphere buildup

Gumroad – Houdini – Procedural Sci-Fi sphere buildup
English | Size: 1.9GB
Category: Tutorial

In this tutorial you will learn all the steps necessary to create the effect shown in the promo video from start to finish using Houdini, Redshift and Blackmagic Fusion with ACES color space.