CGMA – Head Drawing and Construction – Christian Nacorda

CGMA – Head Drawing and Construction – Christian Nacorda
English | Size: 1.4GB
Category: Tutorial


An 8-week course deconstructing and constructing the human head; students will become familiar with the shapes and form and will learn to draw the head with knowledge of anatomy.

CGMA – Intro to Maya

CGMA – Intro to Maya
English | Size: 7.92 GB (
Category: Tutorial

A 10-week introductory course using Maya to model, animate, texture, render, and more.
Understand the fundamentals of Maya
Students are introduced to the Maya interface and philosophy, as well as 3D modeling, texturing, lighting, rendering, and animation. Lectures cover the application of these tools in the VFX, game, and animation industries. Students will work on multiple projects throughout the course. *Note: Students can qualify for a free 3-year Educational license from Autodesk. Please download the course syllabus and visit the Autodesk site for more details. Proof of enrollment can be provided upon request.

CGMA 2D Academy – 2D Animation Body Mechanics with Liane-Cho Han

CGMA 2D Academy – 2D Animation: Body Mechanics with Liane-Cho Han
English | Size: 5.7GB
Category: Tutorial

This course will focus understanding the body mechanics behind a 2D character animation in a realistic and semi-realistic style. We will begin with some of the most important foundation of animation, understanding the concept of weight shifting through walk cycles and other movements analysis exercises. Once students understood and practiced weight shifting, they will learn how to add personality in a walk.

CGMA – Intro to Production Modeling

CGMA – Intro to Production Modeling
English | Size: 5.1GB
Category: Tutorial

The aim of this course is to expose you to all of the things you’ll need in order to be successful in a professional work environment as a 3D modeler. During this class, you’ll learn how to streamline yourself to be a fast, efficient, and effective 3D artist. One of the core issues that junior artists face when working at a large company is learning how to acclimate to the studio environment. This course will teach you what the expectations are for production modeling and what it’s like to work on a production team. You will be creating models that are production friendly using the tools, techniques, and practices that are taught throughout the course. These apply to the game, film, and animation industries. You will create props from provided concept art, and at the end of the class you will assemble them into a scene–creating a vignette you can show in your portfolio or your demo reel.

CGMA – Organic World Building in UE4

CGMA – Organic World Building in UE4
English | Size: 12.3GB
Category: Tutorial

A 10-week course in which students will create a fully textured, game-ready environment in UE4
Build the world you’ve dreamed of in UE4
In this course, students will create a game level from scratch in UE4. The course will cover UE4’s object placement and layout basics, foliage systems, and lighting systems. The course will help students better understand level and environment workflows, as well as how level designers, game designers, and environment artists fit into the game pipeline.