Udemy – Unreal Engine 5 – Open World Landscapes

Udemy – Unreal Engine 5 – Open World Landscapes
English | Tutorial | Size: 3.92 GB


Master Unreal Engine’s Landscape editing tools to create massive environments like in “Breath of the Wild”

In this game design course, you’ll learn how to use Unreal Engine’s Landscape and Foliage Editing tools so that YOU can build open world environments like seen in “Legend of Zelda: Breath of the Wild.” Knowing how to use these tools is a critical skill for those aspiring to be Level Designers or Environment Artists!

This course contains over 45 fun-to-follow video lessons! You’ll learn how to:

Setup a project in the Unreal Engine

Grab (free) asset packs from the integrated “Fab” tab in Unreal and use them in our project

Create a new landscape

Import existing (real world!) landscapes

Work on modifying existing landscapes

Sculpt mountains, valleys, plateaus, and caves

Apply and work with landscape materials

Paint landscape surfaces with mud, grass, rock, or snow textures

Populate a landscape with grass, flower, bush, or tree foliage

Populate a landscape with road, fence, and mesh splines

Use numerous Sculpting and Foliage tools within Unreal

Illuminate our landscapes with dynamic lighting

Add fog & God rays

Stream sections of your open world in and out

Optimize the performance of our open world

And more!

With the knowledge gained in these video lessons, you’ll have the necessary skills to start building your OWN open world environments!

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DOWNLOAD:

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