Udemy – Unity Game Development Beginner to Pro
English | Tutorial | Size: 3.29 GB
Learn to Create Games with Unity & C#
Learn fundamentals of Unity with C#
Understand the basics of C# with Unity
Learn to create a Game Design with Unity UI
Apply game logic in 2D, 3D games
Create and apply 2D, 3D Animations in a game
Unity Game Development: Beginner to Pro course as the name suggests caters to the students or professionals keen on learning Game Development with or without any prior experience and knowledge on the subject. The course is designed in such a way that any student could easily learn to create a game at the end of the course.
Here is the outline of the course ‘Unity Game Development: Beginner to Pro’ :
Introduction to the course.
Introduction to Unity & installation
Configure Visual studio with Unity.
Create a C# script & understand the structure of the script
Print ‘Hello World’ in the Unity console
Operators, Data types & variables in C#
Arithmetic operator
Relational operator
Logical operator
Conditional operator
Control flow statements
Decision making statements
Switch statements
Looping statements
Collections in C#
List
Sorted List
Dictionary
Queue
Arraylist
Hashtable
Stack
Introduction to UI in Unity
Canvas
Text
Image
Button
ScrollView
InputField
Slider
Anchor
Introduction to Unity Events
Event functions
Custom functions
Delegates in Unity
Single – cast delegate
Multi – cast delegate
Delegate Events
Introduction to Unity Input system
Keyboard Inputs
Mouse Inputs
Axis Inputs
Rigidbody & Collisions
Introduction to Rigidbody
Applying Rigidbody to the GameObject
Creating a floor in the game
Move a Sphere gameobject using Rigidbody and Inputs
Introduction to Colliders & collisions
Create a scene to detect collisions – 1
Create a scene to detect collisions – 2
Animations in Unity
Introduction to Animations
2D Sprite Animation – part 1
2D Sprite Animation – part 2
2D Sprite Animation – part 3
2D Sprite Animation – part 4
Animating a 3D character – part 1
Animating a 3D character – part 2
Animating a 3D character – part 3
Create a 3D game ‘Knock the Cans’
Game creation – Level Designing
Game creation – Applying Logic to knock the can
Game creation – Applying Logic to knock the can
Game creation – Prefab creation & Instantiation
Game creation – Create a win or lose system in the game
RAPIDGATOR
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ALFAFILE
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