Gumroad – Procedural Japanese Castle in Unreal Engine 4

Gumroad – Procedural Japanese Castle in Unreal Engine 4
English | Size: 2.9GB
Category: Tutorial


From kevin8564
In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.
How to automatically generate interior and exterior using point instance.
The method allows to add portions that can interact with the player (e.g., opening the doors)
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Game Institute – Evolution of Computing

Game Institute – Evolution of Computing-JGTiSO
English | Size: 1.08 GB
Category: Computing


Game Institute provides training in the field of video game design and development for learners of all experience levels We teach the most important skills necessary for anyone interested in creating art or writing code for games