Skillshare – Space Marine Helmet – 3D Game Art with Blender 2.8 and Substance Painter by Daniel Kim

Skillshare – Space Marine Helmet – 3D Game Art with Blender 2.8 and Substance Painter by Daniel Kim
English | Size: 2.7GB
Category: Tutorial


First person shooters and the space marine characters that inhabit those games have been all the the rage since the beginning of the genre and continue to remain popular to this day. That’s why having the ability to generate cool, sci-fi hard surface assets is an important skill to have in order to thrive in the game industry.

Gumroad – Procedural Japanese Castle in Unreal Engine 4

Gumroad – Procedural Japanese Castle in Unreal Engine 4
English | Size: 2.9GB
Category: Tutorial


From kevin8564
In this tutorial you will learn how to create a procedural Japanese castle generation tool in Houdini 18.
How to automatically generate interior and exterior using point instance.
The method allows to add portions that can interact with the player (e.g., opening the doors)
WHAT’S INSIDE?