Linkedin Lynda – Unity AR Visualization 01 Basic Concepts

Linkedin Lynda – Unity AR Visualization 01 Basic Concepts
English | Size: 550.5MB
Category: Tutorial


Mobile augmented reality (AR) is currently the most popular and pervasive form of AR in the market. The applications of AR for the architecture, engineering, and construction (AEC) industries have already started to prove themselves indispensable. In this course, learn how to use the Unity game engine to create an AR mobile application for iOS or Android to view and interact with a 3D model in the real world. As a bonus, instructor Roger Miller also looks at working with the PiXYZ Unity plugin to help get CAD and BIM data into Unity.

PluralSight – Unity Gameplay Programming Fundamentals

PluralSight – Unity Gameplay Programming Fundamentals-REBAR
English | Size: 1.92 GB
Category: Tutorial

Have you ever had an idea for a game, but didn’t know how to connect your items through code? If so, Unity Gameplay Programming Fundamentals is the perfect course for you. First, you’ll learn how to think like a gameplay programmer and put together your digital systems. Next, you’ll put together your player scripts and prepare it to be modified by interactive objects. Finally, you’ll set up your scripts modularly and learn how to use inheritance while building your in-game items. By the end of this course, you’ll be able to start building out your systems to make your world come to life. Software required: Unity 2017.2.

Packt – Build a Multiplayer Kart Racing Game in Unity 2019

Packt – Build a Multiplayer Kart Racing Game in Unity 2019-XQZT
English | Size: 3.67 GB
Category: Tutorial

This course will get you hands-on with putting together your own kart racing game in a systematic way. It will guide you through constructing a single-player experience with intelligent NPC components from scratch and then adding on networking functionality with a Photon master server to create a multiplayer game.

Packt – Create a 3D Endless Runner from Scratch in Unity

Packt – Create a 3D Endless Runner from Scratch in Unity-XQZT
English | Size: 2.95 GB
Category: Tutorial

Who doesn t love a good endless runner game? It s the genre that reigns from the early platform games of Donkey Kong and Mario Brothers. From Canabalt to Temple Run to Subway Surfer, this casual game has been the pastime of many a gamer with a mobile device and a few moments to while away. Of course, the scenery can look repetitive, but there s quite a bit of work that goes into creating such a game. The interface has to be constructed with pieces of the environment that can always fit together and be procedurally placed.

Lynda – Unity Revit Reflect Workflow

Lynda – Unity Revit Reflect Workflow BOOKWARE-SOFTiMAGE
English | Size: 797.28 MB
Category: Tutorial

Unity Reflect allows for easy movement of assets between Autodesk Revit and the Unity Game engine, making changes and other critical tasks such as design analysis and metadata processing easier to accomplish by creating a real-time link between the two applications. Join instructor Logan Smith as he shares example use cases in Unity and Reflect and explore how to interact with Revit data in real time.