LKD 101 – Look Development in Substance

LKD 101 – Look Development in Substance
English | Size: 4.6GB
Category: Tutorial


In this tutorial we cover how to use Substance Designer for Look Development. Starting in Maya with a render layer template, we render out a series of passes and then use them to create a look dev in Designer using a pre-built multi-material network.

Udemy – Learn to Create a Game-Ready Katana (Blender and Substance)

Udemy – Learn to Create a Game-Ready Katana (Blender and Substance)
English | Size: 1.4GB
Category: Tutorial


This course takes you from beginning to finish on 3D modelling, uv-unwrapping, and texturing a game-ready Katana. You will need Blender and Substance Painter to complete this entire course. At the end you will have a stunning 3D asset ready to be imported into your game engine of choice.

Substance Source Project #16-71 Fabrics

Substance Source Project #16-71 Fabrics
English | Size: 1.21 GB
Category: Tutorial


Description: acrylic carpet brushed.sbsar 86.4MB
acrylic cotton brushed.sbsar 27.2MB
acrylic thick woven fabric.sbsar 24.1MB
alcantara chevron quilt.sbsar 28.3MB
alcantara cross quilt.sbsar 28.3MB
alcantara cuts.sbsar 28.3MB

Skillshare – How To Texture 3D Models With Substance Painter

Skillshare – How To Texture 3D Models With Substance Painter
English | Size: 361.6MB
Category: Tutorial


In this class, I am going to teach you my favourite workflow for texturing your 3D models using Substance Painter.
Once you learn the basic methods for texturing your assets you can just let loose and let your creativity flow!
A bit like when you get in the zone when you are sketching.