Packt – Game Development Projects with Godot 3 by Alex Caswell
English | Size: 1.2GB
Category: Tutorial
Learn
Create a complete video game by making full use of the Godot Engine’s features and functionality
Order and arrange nodes in an efficient, well-reasoned and carefully structured way
Create a fully-functional TileMap with auto-tiling to easily create new levels for your video games
Design elegant systems for use with Singleton nodes, allowing you to efficiently handle resource loading and background music
Connect and elegantly handle signals between nodes, allowing you to easily communicate between nodes in Godot
Implement Physics Bodies to handle collision, and see how to use each type of PhysicsBody
Develop the design skillset to effectively polish and refine your video games