CGCircuit – Realistic 3D Character with Zbrush

CGCircuit – Realistic 3D Character with Zbrush
English | Tutorial | Size: 20.3GB


In this online course, the viewer will learn how to create a realistic human body ready for production using Zbrush, Maya and Substance Painter.

CGCircuit – Realistic 3D Clothing

CGCircuit – Realistic 3D Clothing
English | Tutorial | Size: 29.2GB


In this online course, the viewer will learn how to create realistic torned clothing ready for production using Marvelous Designer, Zbrush, Maya and Substance Painter.

CGCircuit – PBD Cloth Tearing in Houdini

CGCircuit – PBD Cloth Tearing in Houdini
English | Tutorial | Size: 506.2MB


In this online course, the viewer will learn how to use Houdini to build a solver that can be used to simulate soft bodies based on the default grains solver; In this case we will use the solver to tear up a piece of cloth.

CGCircuit – Sand Bag Tearing in Houdini

CGCircuit – Sand Bag Tearing in Houdini
English | Size: 945.0MB
Category: Tutorial


In this online course, you will learn how to create a convincing-looking cloth and sand simulation using Houdini’s vellum solver.