Artstation – Introduction to Houdini – Procedural Scattering & Houdini in UE4

Artstation – Introduction to Houdini – Procedural Scattering & Houdini in UE4
English | Size: 577.9MB
Category: Tutorial

Course Description
In this course, Kem Yaralioglu shows how to prepare and use HDA inside UE4. He covers the scattering node and how to expose parameters that can then be updated in-editor. This will not necessarily cover how to create a production level landscape but will cover how to use the scatter node and how HDA’s work.

Manning – Rust in Motion

Manning – Rust in Motion
English | Size: 192.66 MB
Category: Programming

See it. Do it. Learn it! In Rust in Motion, premier Rust experts Carol Nichols and Jake Goulding, introduce you to the Rust programming language! Designed for modern systems programming, Rust delivers impressive speed and thread-safe concurrency. As coauthor of The Rust Programming Language, Carol literally helped write “The Book,” as the Rust community affectionately calls it. Jake created the Rust FFI Omnibus, and he’s also the #1 contributor to the Rust tag on Stack Overflow. If you’re ready to get started writing production-quality lightning-fast systems code, this liveVideo course is for you!

Manning – Rust in Motion

Manning – Rust in Motion
English | Size: 192.66 MB
Category: Programming

See it. Do it. Learn it! In Rust in Motion, premier Rust experts Carol Nichols and Jake Goulding, introduce you to the Rust programming language! Designed for modern systems programming, Rust delivers impressive speed and thread-safe concurrency. As coauthor of The Rust Programming Language, Carol literally helped write “The Book,” as the Rust community affectionately calls it. Jake created the Rust FFI Omnibus, and he’s also the #1 contributor to the Rust tag on Stack Overflow. If you’re ready to get started writing production-quality lightning-fast systems code, this liveVideo course is for you!