Flipped Normals – Advanced Hard Surface Creation in ZBrush

FlippedNormals – Advanced Hard Surface Creation in ZBrush
English | Tutorial | Size: 8.7GB


accompany senior character artist Hafez Yadollahi and learn to Sculpt advanced Hard Surface Character for Product ! You’ll learn to sculpt your character in ZBrush, create materials in Keyshot, light and present your work, and even more.

After completing the course, you’ll have a great understanding of how to create your own Hard Surface and Sci Fi character art.

This video was recorded in full and at normal speed… without any omissions… and without sound reproduction.(No Voice)

Hard Surface Workflow

Starting in ZBrush, we will teach you advanced techniques for Sculpting your 3D character from scratch. When concept sculpting the model, we’ll block in both the anatomy and hard surface mesh. Once the high-poly is done, We are going for a clean topology so that we can add Small details to it .

In Keyshot, we’re Using the Default materials step by step. We’ll set up basic shaders. Finally, we’re lighting and rendering our character to make a stunning final image you’ll be proud to put in your portfolio.

About Teacher

Hafez Yadollahi is an artist in the AAA game industry. Haf has worked on games like Rebel Moon Game Trailer Netflix, Assault Sector , No Body`s Left and several cinematic projects and VFX

Recommended 3D Skill

This course is designed for artists with an medium skill level who are ready to push their character art to the Epic. The course does not spend time covering the basics, and assumes ample knowledge of the pipeline and software involved in creating 3D art . this is the course for you if you’re ready to push yourself to the next level

Requirements

Know how to use the 3D software listed below.

Advanced skills at sculpting.

Not recommended for Very beginners to character art.

Software

Zbrush

Keyshot

Contains

24 HD videos

All Alphas and Brushes

Hafez Zbrush UI

Chapter List

00 – Intro

01 – Blocking The Idea: 1-3

02 – Refine The Shapes: 4-8

03- Face Detail: 9-16

04 – Armor Detail: 17-22

05 – Zbrush To Photoshop Render: 23

06 – Zbrush To Keyshot Render: 24

Buy Long-term Premium Accounts To Support Me & Max Speed


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