Experience Points – Creating Trim Sheets in Substance Designer by Keegan Keene

Experience Points – Creating Trim Sheets in Substance Designer by Keegan Keene
English | Tutorial | Size: 661.5MB


Substance Designer is one of the most versatile programs around today and Trim Sheets are an integral part of any video game development pipeline. Step by step, Keegan Keene, walks you through the process of creating a trim sheet using only Substance Designer, utilization of the trim sheet, as well as final presentation.

For the Environment Artist, trim sheets are a fundamental tool in your arsenal. It speeds up iteration time, allows for rapid changes and can even allow you to texture an entire scene with one texture. The techniques you will learn in this tutorial will enable you to start creating your own trim sheets and begin applying them to your projects.

Whether you’re a seasoned artist, student, hobbyist or someone just starting out, grab this tutorial and learn an essential workflow that will allow you to work faster and more efficiently. Fuel your Creative Mind today.

Buy Long-term Premium Accounts To Support Me & Max Speed


RAPIDGATOR
rapidgator.net/file/acbac619e520d3b21b2d88e893d607a4/Experience_Points_-_Creating_Trim_Sheets_in_Substance_Designer_by_Keegan_Keene.rar.html

1DL
1dl.net/wdkjgzufguxz/Experience_Points_-_Creating_Trim_Sheets_in_Substance_Designer_by_Keegan_Keene.rar.html

If any links die or problem unrar, send request to goo.gl/aUHSZc

Leave a Comment

This site uses Akismet to reduce spam. Learn how your comment data is processed.