Vertex School – Create Cinematic Environments in Unreal Engine 5
English | Tutorial | Size: 3.19 GB
In this course you will learn how to build a high quality cinematic style environment from start to finish using Unreal Engine 5.
What you’ll learn:
In this course you will learn how to build a high quality cinematic style environment from start to finish using Unreal Engine 5.
All assets and resources will be provided for you so you can jump right in and follow along with this course on how to plan out and build a level, working from large to small and focusing on both storytelling and composition.
Learn how to light a night scene and add post effects to create a visually pleasing environment and on how to generally work in Unreal Engine 5 to create any type of environment.
By the end of the course you’ll
– Know how to use the basics of UE5 and use those skills to build environments from the ground up
– Know how to create an interesting composition and mood using the various lighting systems and post effects
– Know how to think like an environment artist when building environments, everything from storytelling to how to use assets in smart ways
Skill Level
– This class is perfect for people who already know the basics of Unreal Engine 5.
– There will be a quick introduction to Unreal Engine chapter so the course is also suitable for complete beginners but having basic UE experience will go a long way.
Instructor(s)
Emiel Sleegers
Emiel is a Lead Environment Artist and Owner of FastTrackStudio. He’s worked on games like The Division 2 + DLC at Ubisoft, Forza Horizon 3 at Playground Games, and as a Freelancer on multiple projects as an Environment Artist and Material Artist.
Next to this he is also the owner of a tutorial publishing brand called FastTrackTutorials.
RAPIDGATOR
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