
English | Size: 1.36 GB
Genre: eLearning
A guide to Create Smart, Reusable Softwares with SOLID Principles and Design Patterns + System Design, Scalability
What you’ll learn
SOLID principles
understand the core of design patterns
object oriented design
single responsibility principle
open / closed principle
Liskov substitution principle
the interface segregation principle
the dependency inversion principle
creational design patterns (singleton pattern, factory pattern, builder pattern and prototype pattern)
behavioral design patterns (strategy pattern, command pattern, visitor pattern and template pattern)
structural design patterns (adapter pattern, facade pattern and decorator pattern)
Are you ready to take your coding skills to the next level? This course is your gateway to writing clean, maintainable, and scalable software by mastering two of the most important pillars of software architecture: SOLID principles and design patterns.
We’ll start by diving deep into the SOLID principles — five core guidelines every professional developer should know. You’ll not only learn the theory behind each principle but also see how to implement them in Java through hands-on examples.
Next, we’ll explore the world of design patterns, the time-tested solutions to common software design problems. You’ll learn how these patterns help you write flexible and reusable code — an essential skill as software systems become increasingly complex.
Section 1 – SOLID Principles
- what are SOLID principles?
- single responsibility principle
- open closed principle
- Liskov’s substitution principle
- interface segregation principle
- dependency inversion principle
- what is dependency injection?
Section 3 – Creational Design Patterns
- what are creational design patterns?
- singleton pattern
- factory pattern
- abstract factory pattern
- builder pattern
- prototype pattern
Section 2 – Behavioral Design Patterns
- what are behavioral design patterns?
- strategy pattern
- observer pattern
- command pattern
- iterator pattern
- template pattern and null object pattern
- visitor pattern
Section 3 – Structural Design Patterns
- what are structural design patterns?
- decorator pattern
- flyweight pattern
- facade pattern
- adapter pattern
- composite pattern
- bridge pattern
Section 4 – API Design
- SOAP
- RPC
- REST
Section 5 – Software Architectures
- monolithic architecture
- layered (n-tier) architecture
- service oriented architecture (SOA)
- micorservice architecture
Section 6 – Data Storage Design
- relational databases
- non-relational databases
- scaling relational and non-relational databases
- replication and sharding
- CAP theorem
While the implementation will be in Java, the concepts are language-agnostic and valuable to any developer, regardless of your tech stack.
This is a practical course — I strongly encourage you to code along and re-implement the examples yourself. This is the best way to build a strong foundation and internalize the patterns and principles we’ll cover.
Whether you’re a junior developer looking to build solid habits or an experienced programmer aiming to sharpen your design skills, this course is for you.
Thanks for joining — now let’s dive in and level up your software design skills!
Who this course is for:
- This course is meant for newbies who are familiar with Java and want to be able to write reusable code

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