SkillShare – 3D Animation Basics in Blender Use the Pose to Pose Workflow

SkillShare – 3D Animation Basics in Blender Use the Pose to Pose Workflow
English | Tutorial | Size: 402.7MB


Set yourself up for success on your 3D animation journey by learning how to block an animation like a pro.

When Sir Wade Neistadt first started animating in 3D, he wasn’t sure where to start. Now almost a decade into the industry, Sir Wade has built a career in 3D animation as a freelance animator, content creator, and educator. With over 230K YouTube subscribers and 3D animation collaborations with brands like Adobe and LG, he has helped thousands of aspiring and professional animators find their place in the world in 3D animation. Now, Sir Wade created this series of four classes as the resource he wished he had when he was learning 3D animation.

In this class, Sir Wade will teach you how to organize and shape your animation process so that you can start any animation project on the right foot. You’ll dive into the five stages of animation, how to use a reference video to plan out your shot, and how to execute the final animation using a pose-to-pose workflow. By the end of this class, you’ll know how to properly plan a 3D animation, analyze your reference video, and block out the animation in Blender.

With Sir Wade as your guide, you’ll:

Learn the five stages and twelve principles of animation
Analyze reference footage with the eye of an animator
Create a loose guide of key poses and pose types to use during blocking
Set up your shot, bring your rig into your scene and block out your animation

Plus, Sir Wade shares a downloadable Animation Planning Worksheet available in the class resources that will work as a checklist of important details and main poses to accomplish when working on your shot.

Whether you’ve hit obstacles when blocking and animating in Blender in the past or you’ve never animated in 3D before, you’ll leave this class with a strong understanding of the five stages of animation as well as how to properly analyze any reference footage during the planning stage so that the final stages of animation will be easier and more fun.

You do not need animation experience to take this class. You’ll just need a computer and Blender. To continue learning about 3D animation, explore Sir Wade’s full 3D animation learning path.

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